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Stella glow 3ds
Stella glow 3ds




stella glow 3ds

A lot of enemies are exactly the same just with re-coloured models, and some of the textures are really underwhelming for a 3DS game. If I had to nitpick about this, and it's a fairly noticeable nitpick, it's that you can tell that the production value was low even for a 3DS game. Fantastic dubbing by Atlus USA as usual, the characters are enjoyable and entertaining beyond the amine archetypes, each party member has a distinctive character trait, wonderful artstyle, and the blend of visual novel and tactial role playing prevents the game from being too monotonous. What's even more interesting is that Atlus USA localised the game it as opposed to Sega of America (which is unusual because Atlus owns Sega, yet it was published by Sega in Japan).Īnyway, I digress. It was developed by Imageepoch (a developer best known for JRPGS on the DS like Luminous Arc), however, whilst this game was finishing development, Imageepoch filed for bankruptcy, and the publisher of the game, Sega acquired the rights to Stella Glow. All in all, fairly standard Japanese role-playing game stuff.īad language also rears it's head from time to time, with words such as sh*t, b*tch and b*stard cropping up in dialogue - alongside the words a*shole and a*shat as insults.Stella Glow has an interesting development story behind it. An obligatory hot spring scene shows your female (and male) party members wrapped in a towel, while one female character who decided to forego the towel only has her modesty protected by some well place steam (or bubbles). Other such references include comments like "Those massive knockers float around like they own the place" and "Do you want your boobs grabbed?", as well as a conversation option where the protagonist Alto can declare how much of a masochist he is.

stella glow 3ds

Often commenting on the ladies bodies, or lamenting the 'chastity' of the temple women, most of the sexual innuendo tends to emanate from his mouth. On occasion, there is also suggestive dialogue and sex references, particularly when talking to your party member Rusty. Outside of battle, there are a handful of still images of characters stabbed or impaled by weapons, sometimes accompanied by sizeable blood stains on clothing. Hits are accompanied by impact sounds, flashes and the occasional blood spurt effect. Players do battle with various fantastical creatures, such as fairies, jelly blobs and orcs, as well as human soldiers, in turn-based combat, using swords, spears and spells. "It's cute! It has big, googly eyes and legs that look like they might fall off at any moment!"Īs a role-playing game, Stella Glow does have battles - and therefore violence - although it is relatively minor in severity.You're gonna be dead meat if you can't dodge it!" Thousands of colors shine on dark times." "The rusty cogs spin… They squeak, as if screaming… The cogs spin, and the needle moves.Scenes lasting half an hour or more aren't uncommon, and could be a bit overkill for less proficient readers. While you could skip through it all to get to the battles with little consequences, you would be missing out on over half the game that way. They may be a little trickier than some other role-playing games, more along the lines of Fire Emblem and Final Fantasy Tactics than simple stuff like Pokemon, but they aren't as punishing as either.įor younger players, Stella Glow is very text heavy, with a strong reliance on story-telling, which means being a strong reader is key. The battles aren't exceptionally difficult, nor do they require flawless strategies, especially as levelling up on the battlefield - through killing enough enemies usually - will restore your health too, and can be a useful strategy to boot. In terms of accessibility, don't let the strategic battles fool you - Stella Glow actually isn't all that bad when it comes to ease of use. How easy is Stella Glow to pick up and play? Where you position your troops is key, as each member of your team has different strengths and weaknesses in battle - for example, sturdy knight Archibald excels at dealing out and absorbing damage, and makes a great protector for the weaker units, unlike the water witch Lisette, who's usefulness lies in her ability to heal her allies than in her raw attack power. Your team and your enemies take it in turns to move around the battlefield, and attack, defend, or sling spells and special attacks at each other, with the aim being to reduce the enemy's health to zero. Taking place on large, grid-based battlefields, these battles require a bit of forward planning and strategy if you want to come out victorious. Your time with Stella Glow will mostly be spent watching the story unfold, during large, "visual novel" style cutscenes, with the odd battle punctuating the story.






Stella glow 3ds